Traits
Sparkling Body (LM) (Restricted)
Required Trait Aspects: The character's body sparkles on its own.
Choice Trait Aspects: N/A
Baby Modifications: N/A
Obtained From: Manta Ray Potion, Manta Plush
Grove Nose (TR) (Restricted)
Required Trait Aspects: The character has a large, cervidae or bovine nose.
Choice Trait Aspects: N/A
Baby Modifications: N/A
Obtained From: Grove Potion, Grove's Gift
Grove Growth (TR) (Restricted)
Required Trait Aspects: Trees and large foliage sprout from the character's back and protrude through their mist.
Choice Trait Aspects: N/A
Baby Modifications: The trees and foliage are not fully grown.
Obtained From: Grove Potion, Grove's Gift
Beetle Armor (CN) (Restricted)
Required Trait Aspects: Hard, iridescent plating covers parts of the character's body.
Choice Trait Aspects:
- Plating size and shape is up to the designer.
- Placement and amount is up to the designer.
Baby Modifications: N/A
Obtained From: Beetle Pendant, Bejeweled Beetle Potion
Beetle Mandibles (CN) (Restricted)
Required Trait Aspects: The character has a pair of pincer-like mandibles on the sides of their mouth.
Choice Trait Aspects:
- The mandibles can be any shape.
Baby Modifications: N/A
Obtained From: Beetle Pendant, Bejeweled Beetle Potion
Jewel Whiskers (CN) (Restricted)
Required Trait Aspects: Whiskers can be placed anywhere on the character's body.
Choice Trait Aspects:
- The whiskers can end in a shape of choice, optionally resembling a polished jewel in texture.
- The whiskers can glow.
Baby Modifications: N/A
Obtained From: Beetle Pendant, Bejeweled Beetle Potion
Bejeweled Body (CN) (Restricted)
Required Trait Aspects: Parts of the character's body are made of a jewel-like material. These parts must still follow the silhouette; there cannot be potruding pieces.
Choice Trait Aspects:
- Placement is up to the designer.
Baby Modifications: N/A
Obtained From: Beetle Pendant, Bejeweled Beetle Potion
Molten Mandibles (TR) (Restricted)
Required Trait Aspects: The character has a pair of pincer-like mandibles on the sides of their mouth.
Choice Trait Aspects:
- The mandibles can glow.
- The mandibles can be any shape.
Baby Modifications: N/A
Obtained From: Lava Pool, Molten Potion
Molten Radiation (TR) (Restricted)
Required Trait Aspects: The character's throat and mouth radiate with an internal glow
Choice Trait Aspects: N/A
Baby Modifications: N/A
Obtained From: Lava Pool, Molten Potion
Venting Spines (TR) (Restricted)
Required Trait Aspects: Hollow spines run along the character's back and protrude through their mist, occasionally releasing wisps of smoke.
Choice Trait Aspects:
- The spines can be any shape.
Baby Modifications: N/A
Obtained From: Lava Pool, Molten Potion
Venting Gills (TR) (Restricted)
Required Trait Aspects: The character has gills on their neck and/or tail.
Choice Trait Aspects:
- There can be anywhere from 1 - 5 gills on each side of one location.
Baby Modifications: N/A
Obtained From: Lava Pool, Molten Potion
Sparkling Body (TR) (Restricted)
Required Trait Aspects: The character's body sparkles on its own.
Choice Trait Aspects: N/A
Baby Modifications: N/A
Obtained From: Lava Pool, Molten Potion
Cow Nose (RU) (Restricted)
Required Trait Aspects: The character has a large, bovine nose.
Choice Trait Aspects: N/A
Baby Modifications: N/A
Obtained From: Patchwork Bell, Plush Cow Potion
Plush Patches (RU) (Restricted)
Required Trait Aspects: The character has fabric patches woven onto their body.
Choice Trait Aspects:
- There can optionally be stitching on the sides of the fabric.
- The fabric patches can be any shape, pattern, or size.
Baby Modifications: N/A
Obtained From: Patchwork Bell, Plush Cow Potion
Oversized (RU) (Restricted)
Required Trait Aspects: The character is much larger than a standard Ruptour, even while still a Riftling. A size comparison is optional and not required on the reference image.
Choice Trait Aspects: N/A
Baby Modifications: N/A
Obtained From: Patchwork Bell, Plush Cow Potion