Traits
[P/I] Diamondback Eyes (CN) (Restricted)
Required Trait Aspects: Slitted pupils in both eyes. The eyes have no iris. The pupil color must be noticeably darker than that of the iris.
Choice Trait Aspects: N/A
Baby Modifications: N/A
Obtained From: Diamond Fang, Diamondback Potion
Cobra Eyes (LM) (Restricted)
Required Trait Aspects: Slitted pupils in both eyes. The eyes have no iris. The pupil color must be noticeably darker than that of the iris.
Choice Trait Aspects: N/A
Baby Modifications: N/A
Obtained From: Cobra Carver, King Cobra Potion
[P/I] Viper Eyes (TR) (Restricted)
Required Trait Aspects: Slitted pupils in both eyes. The eyes have no iris. The pupil color must be noticeably darker than that of the iris.
Choice Trait Aspects: N/A
Baby Modifications: N/A
Obtained From: Viper Herbs, Bush Viper Potion
Mismatched Eyes (CN/TR/RU) (Legendary)
STACKING: This trait does not allow for heterochromia, but can be stacked with the Heterochromia trait to achieve the effect.
Required Trait Aspects: Different eye traits can be applied to each eye, allowing for the eyes to have different pupil/iris appearances.
Choice Trait Aspects: N/A
Baby Modifications: N/A
Obtained From: Legendary MYO, Legendary Trait Tome
[P/I] Sheep Eyes (CN) (Restricted)
Required Trait Aspects: The pupils resemble short, vertical lines, and the eyes have no irises. The pupil color must be noticeably darker than that of the iris.
Choice Trait Aspects: N/A
Baby Modifications: N/A
Obtained From: Woolly Clump, Sheep Potion
Quadruple Eyes (LM) (Restricted)
Required Trait Aspects: The character has four pairs of eyes. The second pair must be smaller.
Choice Trait Aspects:
- The second pair of eyes can be placed anywhere on the character's face, as long as placement is symmetrical.
Baby Modifications: N/A
Obtained From: Alien Envelope, Alien Potion
Extended Eyes (LM) (Restricted)
Required Trait Aspects: The character's eyes extend to have a second, smaller eye shape attached to the outer corner.
Choice Trait Aspects:
- Optionally allows for a standard eye (custom-shaped pupil, rounded iris, non dark-sclera).
- Although the extended eyes are technically connected to the original eye, they are treated as a 'separate eye.' This means you may choose whether of not to apply pupil and iris modifiers to the extended parts of the eyes.
- If the character has multiple sets of eyes, this trait can optionally be applied to the other sets as well.
Baby Modifications: N/A
Obtained From: Alien Envelope, Alien Potion
Space Eyes (LM) (Restricted)
Required Trait Aspects: The eyes have no iris and no pupils.
Choice Trait Aspects:
- Nebula-like markings inside the eye, such as swirling colors, stars, moon shapes, etc.
Baby Modifications: N/A
Obtained From: Alien Envelope, Alien Potion
Bolt Eyes (TR) (Restricted)
Required Trait Aspects: The outer corner of each eye extends into a lightning-bolt shape.
Choice Trait Aspects:
- The lightning-bolt portion of the eye can glow.
Baby Modifications: N/A
Obtained From: Thunderbolt, Thunderstrike Potion
Quadruple Eyes (TR) (Restricted)
Required Trait Aspects: The character has four pairs of eyes. Unless using the Mismatched Eyes trait, eye traits apply to all eyes. The second pair must be smaller.
Choice Trait Aspects:
- The second pair of eyes can be placed anywhere on the character's face, as long as placement is symmetrical.
Baby Modifications: N/A
Obtained From: Pixie Wing, Meadow Pixie Potion
[P/I] Beaded Eyes (RU) (Restricted)
STACKING: When applying this trait, you cannot stack additional [P] pupil shape or [I] iris shape traits.
Required Trait Aspects: The eyes are beaded, resembling the eyes of barn owls and other nocturnal animals. The eyes have no iris and no pupils.
Choice Trait Aspects: N/A
Baby Modifications: N/A
Obtained From: Harvest's Bounty, Harvest Fairy Potion
[P/I] The Veiled Gaze (CN/LM/TR/RU) (Mutated)
STACKING: This trait cannot be stacked with any traits that dictate eye placement.
Required Trait Aspects: The character has no eyes. This eliminates the standard pupil and iris traits.
Choice Trait Aspects: N/A
Baby Modifications: N/A
Obtained From: [Mutation II] Eyes: The Veiled Gaze
The Seer's Monocle (CN/LM/TR/RU) (Mutated)
STACKING: This trait cannot be stacked with any traits that dictate eye placement.
Required Trait Aspects: The character has one eye in place of the standard two eyes.
Choice Trait Aspects:
- The eye can be horizontal, vertical, or completely round.
Baby Modifications: N/A
Obtained From: [Mutation II] Eyes: The Seer's Monocle
The All Seeing (CN/LM/TR/RU) (Mutated)
Required Trait Aspects: Additional eyes can be placed anywhere on the character's body, other than on the forehead between the character's main eyes.
Choice Trait Aspects:
- Placement and amount is up to the designer.
- Each eye can carry its own unique eye traits, although all traits must still be listed normally.
Baby Modifications: N/A
Obtained From: [Mutation II] Eyes: The All Seeing
Mamba Eyes (RU) (Restricted)
Required Trait Aspects: Slitted pupils in both eyes. The eyes have no iris. The pupil color must be noticeably darker than that of the iris.
Choice Trait Aspects: N/A
Baby Modifications: N/A
Obtained From: Toxic Inkwell, Mamba Potion
[P/I] Blank Eyes (RU) (Restricted)
STACKING: When applying this trait, you cannot stack additional [P] pupil shape or [I] iris shape traits.
Required Trait Aspects: The eyes have no iris and no pupils.
Choice Trait Aspects:
- The eyes can optionally have flames coming out of them.
Baby Modifications: N/A
Obtained From: Kitsune Mask, Kitsune Potion
Lightkeeper's Eye (CN/LM/TR/RU) (Sacred)
Required Trait Aspects: The character has a third eye that sits between and above their two standard eyes. The eye must be horizontal.
Choice Trait Aspects:
- The eye can carry its own unique eye traits, although all traits must still be listed normally.
Baby Modifications: N/A
Mother's Eye (CN/LM/TR/RU) (Withered)
Required Trait Aspects: The character has a third eye that sits between and above their two standard eyes. The eye must be vertical.
Choice Trait Aspects:
- The eye can carry its own unique eye traits, although all traits must still be listed normally.
Baby Modifications: N/A
Obtained From: Wither's Claim
Withered Pupil (CN/LM/TR/RU) (Withered)
STACKING: This trait must be stacked with a [P] pupil trait that determines pupil shape.
Required Trait Aspects: The pupil shape "leaks" dark, liquified wither into the iris or even out of the eye. The pupil does not reflect any light.
Choice Trait Aspects:
- This trait can be applied to one or both eyes.
Baby Modifications: N/A
Obtained From: Wither's Claim
Rounded Eyebrows (LM) (Common)
Required Trait Aspects: The character has a set of round eyebrows.
Choice Trait Aspects:
- The eyebrows can be any size.
Baby Modifications: N/A
Obtained From: Common MYO (or higher rarity), Common Trait Tome (or higher rarity)