Traits
Glowing Markings (TR) (Restricted)
The character's markings glow on their body. This does not have to be applied to all markings.
Applicable to: Tortuvinas
Frostborne Beak (TR) (Restricted)
The character has an avian beak. The beak can be any shape, and does not have to be separated from the face.
Applicable to: Tortuvinas
Floating Crystals (RU) (Restricted)
Crystals float around the character. Shape, placement, and amount is up to the designer.
Applicable to: Ruptours
Crystal Body (RU) (Restricted)
Parts of the body are made of crystal. Placement and amount is up to the designer. These parts must still follow the silhouette; there cannot be potruding crystal pieces.
Applicable to: Ruptours
Crystal Growth (RU) (Restricted)
Crystal grows from the character's body. Placement and amount is up to the designer. The crystals can grow in small pieces or large clusters, and can be any shape.
Applicable to: Ruptours
Soul Fabric (RU) (Restricted)
Parts of the character's body blend into floating pieces of fabric. The fabric can be transparent.
Applicable to: Ruptours
Crystallized Fur (RU) (Restricted)
The ends of fur clumps harden into crystal, and produce a shimmery glow effect. Placement is up to the designer.
Applicable to: Ruptours
Moth Feelers (TR) (Restricted)
The character has a pair of ellipse-shaped moth feelers on the forehead. Any real life leaf shape is acceptable as shape variation.
Applicable to: Tortuvinas
Moth Mane (TR) (Restricted)
The character has a large, fluffy mane ('heart' shaped) around their neck.
Applicable to: Tortuvinas
Moth Trailers (TR) (Restricted)
Pair/s of symmetrical, thin strands that expand out at the end with some kind of shape (up to the designer) grow from the sides of the character's tail. There can be one to three pairs. Trailer length can vary between pairs and is up to the designer.
Applicable to: Tortuvinas
Scorpion Pincers (LM) (Restricted)
The character's legs resemble large scorpion pincers. This can be applied to all legs, OR just the front legs.
Applicable to: Lumendras
Scorpion Plating (LM) (Restricted)
Armor-like plating can be placed anywhere on the character's body.
Applicable to: Lumendras
Sting Lantern (LM) (Restricted)
The tail lantern lure ends in a stinger. Stinger size is up to the designer. The stinger can optionally be transparent to show poison fluid inside, glow at the tip, and/or be made up of a gel-like substance.
Applicable to: Lumendras
Scorpion Legs (LM) (Restricted)
The character's legs are thin and arachnid-like. This trait is applied to all legs, but the front legs can be overridden by Scorpion pincers.
Applicable to: Lumendras
Body Spikes (LM) (Restricted)
The character has spikes growing on their body. Spikes can be placed anywhere on the body.
Applicable to: Lumendras
Nebula Essence (TR) (Restricted)
Nebula essence swirls around the character at all times. Nebula essence must be a gradient of at least two colors and have sparkles or stars within. Color and placement are up to the designer.
Applicable to: Tortuvinas
Nebula Breath (TR) (Restricted)
Nebula essence leaks out of the corner of the character's mouth.
Applicable to: Tortuvinas
Constellation Markings (TR) (Restricted)
Glowing constellation markings move around on the character's body. They can sometimes even levitate off of the character's body.
Applicable to: Tortuvinas
Diamondback Scales (CN) (Restricted)
There are scales scattered throughout the character's body. Placement and amount is up to the designer.
Applicable to: Candle Noodles
Diamondback Spines (CN) (Restricted)
Spines run along the character's back and/or tail. The material of the spines is similar to that of precious gems, and they can be any shape as long as they are distinguishable as spines.
Applicable to: Candle Noodles