Traits
Moth Mane (TR) (Restricted)
The character has a large, fluffy mane ('heart' shaped) around their neck.
Applicable to: Tortuvinas
Moth Trailers (TR) (Restricted)
Pair/s of symmetrical, thin strands that expand out at the end with some kind of shape (up to the designer) grow from the base of the character's tail. There can be one to three pairs. Trailer length can vary between pairs and is up to the designer.
Applicable to: Tortuvinas
Scorpion Pincers (LM) (Restricted)
The character's legs resemble large scorpion pincers. This can be applied to all legs, OR just the front legs.
Applicable to: Lumendras
Scorpion Plating (LM) (Restricted)
Armor-like plating can be placed anywhere on the character's body.
Applicable to: Lumendras
Sting Lantern (LM) (Restricted)
The tail bulges out at the end to morph into the tail lantern lure. The lantern can optionally end in a stinger.
Applicable to: Lumendras
Scorpion Legs (LM) (Restricted)
The character's legs are thin and arachnid-like. This trait is applied to all legs, but the front legs can be overridden by Scorpion pincers.
Applicable to: Lumendras
Body Spikes (LM) (Restricted)
The character has spikes growing on their body. Spikes can be placed anywhere on the body.
Applicable to: Lumendras
Nebula Essence (TR) (Restricted)
Nebula essence swirls around the character at all times. Nebula essence must be a gradient of at least two colors and have sparkles or stars within. Color and placement are up to the designer.
Applicable to: Tortuvinas
Nebula Breath (TR) (Restricted)
Nebula essence leaks out of the corner of the character's mouth.
Applicable to: Tortuvinas
Constellation Markings (TR) (Restricted)
Glowing constellation markings move around on the character's body. They can sometimes even levitate off of the character's body.
Applicable to: Tortuvinas
Diamondback Scales (CN) (Restricted)
There are scales scattered throughout the character's body. Placement and amount is up to the designer.
Applicable to: Candle Noodles
Diamondback Spines (CN) (Restricted)
Spines run along the character's back and/or tail. There can be anywhere from 2 - 6 spines. The material of the spines is similar to that of precious gems, and they can be any shape as long as they are distinguishable as spines.
Applicable to: Candle Noodles
Cobra Scales (LM) (Restricted)
There are scales scattered throughout the character's body. Placement and amount is up to the designer.
Applicable to: Lumendras
Cobra Hood (LM) (Restricted)
The character's mouth connects to a cobra-like hood. The neck expands to be wider and there are ventral scales through the center of the neck.
Applicable to: Lumendras
Viper Scales (TR) (Restricted)
There are scales scattered throughout the character's body. Placement and amount is up to the designer.
Applicable to: Tortuvinas
Viper Face Spikes (TR) (Restricted)
Sharp spikes can be placed anywhere on the character's face or head.
Applicable to: Tortuvinas
Plant Growth (CN) (Restricted)
Plants such as sprouts, flowers, and weeds grow on the character's body. This can include the wax as well. Placement and amount is up to the designer.
Applicable to: Candle Noodles
Orbitals (LM) (Restricted)
Inanimate objects of choice orbit around the character at all times.
Applicable to: Lumendras
Alien Lure (LM) (Restricted)
The character's tail and/or head lure has a circular ring at the end. Their lantern-lure floats in the center of the ring. The ring can have any texture or shape addons, as long as the basic circular shape remains recognizable. This trait can be used on one or both lantern lures; however if using on the tail, this trait must be stacked with another tail trait.
Applicable to: Lumendras
Alien Spines (LM) (Restricted)
Thin spines with round nubs at the top can be placed anywhere on the character's body.
Applicable to: Lumendras