Traits

Flame Halo (CN)

Flame Halo (CN) (Restricted)

Species: Candle Noodle (Seraphim subtype)

A halo encircles the character's head and/or tail flame. The halo can be any shape, as long as it fully encircles and floats around the flame. It cannot be larger than the character's head.

Applicable to: Candle Noodles

Butterfly Antennae (CN)

Butterfly Antennae (CN) (Restricted)

Species: Candle Noodle (Butterfly subtype)

The character has a set of antennas on the top of their head. The antennas must be at least somewhat curled. They can optionally end in any shape.

Applicable to: Candle Noodles

Butterfly Attraction (CN)

Butterfly Attraction (CN) (Restricted)

Species: Candle Noodle (Butterfly subtype)

The character somehow attracts butterflies at all times. The amount of butterflies can vary from just a few to a whole swarm.

Applicable to: Candle Noodles

Deep Sea Back Fins (CN)

Deep Sea Back Fins (CN) (Restricted)

Species: Candle Noodle (Deep Sea subtype)

Fins run along the character's back. Fin shape is up to the designer, as long as they resemble aquatic fins of some sort.

Applicable to: Candle Noodles

Neck Gills (CN)

Neck Gills (CN) (Restricted)

Species: Candle Noodle (Deep Sea subtype)

The character has a set of gills on their neck. There can only be one gill on each side, and the wrap around the neck in a curved shape.

Applicable to: Candle Noodles

Deep Sea Leg Fins (CN)

Deep Sea Leg Fins (CN) (Restricted)

Species: Candle Noodle (Deep Sea subtype)

Fins run along the back of the character's arms and/or legs. There must always be fins on both sides. For example if the designer chooses to only place limbs on the hind legs, there must be a fin on each leg. Fin shape is up to the designer, as long as they resemble aquatic fins of some sort.

Applicable to: Candle Noodles

Deep Sea Lure (CN)

Deep Sea Lure (CN) (Restricted)

Species: Candle Noodle (Deep Sea subtype)

A lure with a bright bulb at the end grows from the character's forehead. This trait does not replace the character's head flame.

Applicable to: Candle Noodles

Furred Mane (LM)

Furred Mane (LM) (Restricted)

Species: Lumendra (Croissant subtype)

The character has a large, fluffy, furred mane around their neck.

Applicable to: Lumendras

Furred Body (LM)

Furred Body (LM) (Restricted)

Species: Lumendra (Croissant subtype)

Fur can be placed anywhere on (or all over) the character's body.

Applicable to: Lumendras

Bread Body (LM)

Bread Body (LM) (Restricted)

Species: Lumendra (Croissant subtype)

Similar to bread, there are scoring-marks on the character's back. There can optionally also be steam coming off the back.

Applicable to: Lumendras

Forest Ruffs (LM)

Forest Ruffs (LM) (Restricted)

Species: Lumendra (Forest Sprite subtype)

The character has wavy strands of fur growing from their cheeks.

Applicable to: Lumendras

Forest Step (LM)

Forest Step (LM) (Restricted)

Species: Lumendra (Forest Sprite subtype)

Plant growth follows in the character's footsteps.

Applicable to: Lumendras

Forest Growth (LM)

Forest Growth (LM) (Restricted)

Species: Lumendra (Forest Sprite subtype)

Plants such as sprouts, flowers, and weeds grow on the character's body. Placement and amount is up to the designer.

Applicable to: Lumendras

Sprite Antennae (LM)

Sprite Antennae (LM) (Restricted)

Species: Lumendra (Forest Sprite subtype)

There is a pair of antennas on the forehead. The end can be any shape.

Applicable to: Lumendras

Essence of Wind (RU)

Essence of Wind (RU) (Restricted)

Species: Ruptour (Windweaver subtype)

Swirly pieces of wind surround the character at all times. Placement is up to the designer.

Applicable to: Ruptours

Windweaver's Fetlocks (RU)

Windweaver's Fetlocks (RU) (Restricted)

Species: Ruptour (Windweaver subtype)

The fur around the character's ankles dissolves into wind essence.

Applicable to: Ruptours

Windweaver's Breath (RU)

Windweaver's Breath (RU) (Restricted)

Species: Ruptour (Windweaver subtype)

Swirly pieces of wind leak out of the corner of the character's mouth.

Applicable to: Ruptours

Light Trail (RU)

Light Trail (RU) (Restricted)

Species: Ruptour (Comet subtype)

The character leaves a comet-like trail of light behind them when they move.

Applicable to: Ruptours

Bushy Cerata (LM)

Bushy Cerata (LM) (Restricted)

Species: Lumendra (Nudibranch subtype)

There are bushy, rounded cerata on the character's back. This trait can be stacked with spiked cerata.

Applicable to: Lumendras

Spiked Cerata (LM)

Spiked Cerata (LM) (Restricted)

Species: Lumendra (Nudibranch subtype)

There are spiky, horn-like cerata on the character's back. This trait can be stacked with bushy cerata.

Applicable to: Lumendras

343 results found.